Plot: It is
AD 367, and Roman Britain has fallen to the vast barbarian horde which has
invaded from the north. Towns burn, the land is ravaged and the few survivors
flee. The army of Rome – once the most effective fighting force in the world –
has been broken, its spirit lost and its remaining troops shattered.
Yet for all the darkness, there is hope.
And it rests with one man. His name is Lucanus who they call the Wolf. He is a
warrior, and he wears the ancient crown of the great war leader, Pendragon, and
he wields a sword bestowed upon him by the druids. With a small band of trusted
followers, Lucanus ventures south to Londinium where he hopes to bring together
an army and make a defiant stand against the invader.
But within the walls of that great city
there are others waiting on his arrival – hidden enemies who want more than
anything to possess the great secret that has been entrusted to his care. To
seize it would give them power beyond imagining. To protect it will require
bravery and sacrifice beyond measure. And to lose it would mean the end of
everything worth fighting for.
Before Camelot. Before Excalibur. Before all you know of King Arthur. Here is the beginning of that legend . . .
Plot: Here is the beginning of a legend. Long before Camelot rose, a hundred years before the myth of King Arthur was half-formed, at the start of the Red Century, the world was slipping into a Dark Age…
It is AD 367. In a frozen forest beyond Hadrian’s Wall, six scouts of the Roman army are found murdered. For Lucanus, known as the Wolf and leader of elite unit called the Arcani, this chilling ritual killing is a sign of a greater threat.
But to the Wolf the far north is a foreign land, a place where daemons and witches and the old gods live on. Only when the child of a friend is snatched will he venture alone into this treacherous world – a territory ruled over by a barbarian horde – in order to bring the boy back home. What he finds there beyond the wall will echo down the years.
A secret game with hidden factions is unfolding in the shadows: cabals from the edge of Empire to the eternal city of Rome itself, from the great pagan monument of Stonehenge to the warrior kingdoms of Gaul will go to any length to find and possess what is believed to be a source of great power, signified by the mark of the Dragon.
A soldier and a thief, a cut-throat, courtesan and a druid, even the Emperor Valentinian himself – each of these has a part to play in the beginnings of this legend…the rise of the House of Pendragon.
Plot: London, 1656: Captain Seeker is back in the city, on the trail of an assassin preparing to strike at the heart of Oliver Cromwell’s Republic
Commonwealth is balanced on a knife edge. Royalists and disillusioned former
Parliamentarians have united against Oliver Cromwell, now a king in all but
name. Three conspirators, representing these factions, plan to assassinate the
Lord Protector, paving the way back to the throne for Charles Stuart once and
Captain Damian Seeker, meanwhile, is preoccupied by the horrifying discovery in
an illegal gambling den of the body of a man ravaged by what is unmistakably a
bear. Yet the bears used for baiting were all shot when the sport was banned by
Cromwell. So where did this fearsome creature come from, and why would someone use
it for murder?
Royalist-turned-Commonwealth-spy Thomas Faithly tracking the bear, Seeker
investigates its victim. The trail leads from Kent’s coffee house on Cornhill,
to a German clockmaker in Clerkenwell, to the stews of Southwark, to the desolate
Lambeth Marshes where no one should venture at night.
the two threads of the investigation begin to join, Seeker realises just what –
and who – he is up against. The Royalists in exile have sent to London their
finest mind and greatest fighter, a man who will stop at nothing to ensure the
Restoration. Has Seeker finally met his match?
Plot:Crispin Guest, Tracker
of London, is enjoying his ale in the Boar’s Tusk tavern – until a stranger
leaves a mysterious wrapped bundle on his table, telling him, “You’ll know
what to do.” Inside is an ancient leather-bound book written in an unrecognizable
language. Accompanied by his apprentice, Jack Tucker, Crispin takes the unknown
codex to a hidden rabbi, where they make a shocking discovery: it is the Gospel
of Judas from the Holy Land, and its contents challenge the very doctrine of
Crispin is soon drawn into a deadly maze involving murder, living saints, and lethal henchmen. Why was he given the blasphemous book, and what should he do with it? A series of horrific events confirm his fears that there are powerful men who want it – and who will stop at nothing to see it destroyed.
Synopsis:Arminius has been defeated, one of the three eagles has been recovered, and thousands of German tribesmen slain. Yet these successes aren’t nearly enough for senior centurion Lucius Tullus. Not until Arminius is dead, his old legion’s eagle liberated and the enemy tribes completely vanquished will he rest. But Arminius is still at large, devious, fearless and burning for revenge of his own. Charismatic as ever, he raises another large tribal army, which will harry the Romans the length and breadth of the land. Into this cauldron of bloodshed, danger and treachery, Tullus must go – alone. His mission – to find and bring back his legion’s eagle – will place him in more danger than he has ever faced before. Can he succeed? Can he even survive?
Plot:Captain Damian Seeker has gone north. Charged
with preparing the way for the rule of the major-generals, he is now under the
command of Colonel Robert Lilburne at York. But when Lilburne orders him to a
small village on the North York moors with details of the stringent new
anti-Royalist laws, Seeker finds that what should be a routine visit will
reveal a plot to rival anything in scheming London
An invitation to dinner at the house of local businessman Matthew
Pullan lifts the lid on the bubbling cauldron of grudges and resentment that is
Faithly village. The local constable, drunk on the tiny bit of power he holds,
using it to avenge old resentments. The hated lord of the manor, the last of a
staunchly Royalist family who has managed to avoid suspicion of treachery – for
now. The vicar on trial for his job and his home, accused of ungodly acts. And
the Pullans themselves, proudly Puritan but disillusioned with Cromwell’s
government, respected and despised in Faithly in equal measure. The man for
whom this unlikely gathering was organised – The Trier, the enforcer of Puritan
morality for the local villages – hasn’t shown up. And by the end of the night,
on of those gathered around Matthew Pullan’s table will be fatally poisoned.
Seeker must find out the motive behind the death – mushroom misidentification, petty revenge, or part of a larger plot against Cromwell’s government in the north? But who in Faithly, if anyone, can he trust? And when the most painful part of his past reappears after eleven years, will the Seeker meet his match?
AD 14: Five long years have passed since the annihilation of three legions in the wilds of Germania. Although the bones of 15,000 soldiers now moulder in the Teutoburg Forest, not all the Romans were slain in the bloody ambush.
A CENTURION OUT FOR VENGEANCE
Demoted, battle-scarred and hell-bent on revenge, Centurion Tullus and his legionaries begin their fightback. Ranged against them is the charismatic chieftan Arminius, who is gathering thousands of hostile tribesmen, and determined to crush the Romans for a second time.
AN EAGLE RECOVERED
The eagle belonging to Tullus’ old legion is still in enemy hands, but as the Romans’ reprisals take their army deep into German tribal lands, he remains convinced that it is within reach. But Arminius and his warriors are perilously close. As battle begins, Tullus and his comrades know they must fight as never before – just to stay alive…