Simon Snow did everything he was supposed to do. He beat the villain. He won the war. He even fell in love. Now comes the good part, right? Now comes the happily ever after…
So why can’t Simon Snow get off the couch?
What he needs, according to his best friend, is a change of scenery. He just needs to see himself in a new light…
That’s how Simon and Penny and Baz end up in a vintage convertible, tearing across the American West.
They find trouble, of course. (Dragons, vampires, skunk-headed things with shotguns.) And they get lost. They get so lost, they start to wonder whether they ever knew where they were headed in the first place…
Title: The Devil’s Apprentice (The Great Devil War #1)
Publisher: Kenneth Bogh Andersen
Plot: Philip is a good boy, a really good boy, who accidentally gets sent to Hell to become the Devil’s heir. The Devil, Lucifer, is dying and desperately in need of a successor, but there’s been a mistake and Philip is the wrong boy. Philip is terrible at being bad, but Lucifer has no other choice than to begin the difficult task of training him in the ways of evil. Philip gets both friends and enemies in this odd, gloomy underworld—but who can he trust, when he discovers an evil-minded plot against the dark throne?
Plot: Their only hope for their future is to unravel her past.
The Southern Kingdom is overrun with Deadweed and what remains lies scorched by dragon’s fire. Plagued by the choking menace and targeted by attacks from deadly Water Wraiths, Dayie has no choice—master her magic or succumb to it. But when she and the Dragon Riders seek help from neighboring Torvald, they find a Kingdom under siege and come to a heart-wrenching realization.
They will not win the fight.
The only option to restore the wasteland that was once their home is for Dayie to travel to a mysterious site that may hold the key to her birth and the tremendous power that drives the Water Wraiths. But what she discovers is more terrifying than the enemies she already faces.
Armed with a link to her past and the song of the sea in her heart, Dayie must confront the truth of her birth in order to wield the full strength of her magic against powerful and untamable foes.
Plot: Sixteen-year-old Silver Melody lives in a world where 80% of the population has modified their DNA. Known as the altereds, those people now possess enhancements like wings, tails, and increased strength or intelligence. Although Silver’s parents created the nanite pill used to deliver these genetic modifications, Silver is proud of her unadjusted state.
However, when the president declares all unadjusteds must take a nanite, Silver has no choice but to flee the city with her father and some friends to prevent the extinction of the unadjusteds.
With Silver’s mother in prison for treason, Silver’s father is the unadjusteds’ only hope at finding a cure. But time is running out as Silver’s father is captured by the president’s almost immortal army. Vicious hellhounds are on Silver’s trail, and her only chance to recover her father involves teaming up with a new group of unlikely friends before all humanity is lost.
Plot: They must either stand together, or the Kingdom will fall.
The combination of Dayie’s magic and dragon’s fire has halted the advance of the Deadweed. But it is not defeated. Now, a new enemy lurks on the horizon: Water Wraiths sweep in from the sea, cutting their way inland, and assisting the invading plant’s onslaught deeper into the land.
Killing everyone in their path.
The new strategy against the Deadweed has proven effective, but Dayie grows weaker each time she uses her powers. It can only be a temporary fix. When she and her dragon Zarr are invited to train with the High Mountains’ Dragon Riders, Dayie eagerly accepts the opportunity. But it’s far from a warm welcome as the tight-knit riders of the High Mountains distrust the outsider and her unusual power.
When the High Mountains leader suggests a compromise, a schism in the ranks threatens to tear the group apart. The loyal few must convince both dragons and riders of the Southern Kingdom to join forces against the Water Wraiths. But Dayie won’t be much use to them if she can’t figure out how to balance her magic usage and avoid depletion.
To survive the growing menace, the Dragon Riders must set aside the things that divide them and unite.
Plot: In a kingdom that has fallen into chaos, one young woman—and her dragon—are thrust into the role of bringing balance to the land.
From the moment Dayie washed ashore as an infant, everyone in her tiny village treated her as… different. She didn’t belong, no matter how hard she tried. So when a vicious, invasive plant called Deadweed overruns her village, she’s blamed and sold to the Dragon Traders for fear of her powers and the mystery surrounding her origin.
After years of service to the ruthless Dragon Traders, Dayie wants her freedom. To repay her debt, Dayie steals a dragon egg. But she winds up with far more than she bargained for when her egg hatches before she can get it to them. Now she must hide her hotheaded young dragon Zarr or risk losing him: either to the Dragon Traders or the Deadweed that’s creeping ever southward.
When the Dragon Traders travel further south to evade capture and Deadweed attacks, Dayie meets a mysterious Dragon Rider named Akeem, who tells her magic is behind the spread of the Deadweed, and that she’s been bonded with Zarr—for life. Now Dayie faces a choice: give up her dragon for her freedom or take her place with Zarr in the Training Hall of Dagban. There, she may have the chance to avenge her parents’ deaths and solve the mystery of ever-spreading Deadweed.
Dayie’s destiny awaits, if she’s brave enough to follow it…
Title: The Red Scrolls of Magic (The Eldest Curses #1)
Publisher: Simon & Schuster
Plot: All Magnus Bane wanted was a vacation—a lavish trip across Europe with Alec Lightwood, the Shadowhunter who against all odds is finally his boyfriend. But as soon as the pair settles in Paris, an old friend arrives with news about a demon-worshipping cult called the Crimson Hand that is bent on causing chaos around the world. A cult that was apparently founded by Magnus himself. Years ago. As a joke.
Now Magnus and Alec must race across Europe to track down the Crimson Hand and its elusive new leader before the cult can cause any more damage. As if it wasn’t bad enough that their romantic getaway has been sidetracked, demons are now dogging their every step, and it is becoming harder to tell friend from foe. As their quest for answers becomes increasingly dire, Magnus and Alec will have to trust each other more than ever—even if it means revealing the secrets they’ve both been keeping.